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Showcase Movies

A selection of Project Showcase movies.


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Shackleton Crater and Highlander Rover

A realtime Digital Spaces simulation of the Highlander rover traversing virtual lunar terrains.

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Superbots Visualization

Superbots are reconfigurable robots that use identical segments and comes from work by USC's Information Sciences Institute Ploymorphic Robotics Laboratory. DigitalSpace created animations of Superbots as they might be employed in extravehicular activity (EVA) on a hypothetical future Crew Exploration Vehicle (CEV).

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Rack for Lunar Teleoperations and Base Construction

A General Purpose Staging Rack for Robotic/Human Lunar Base Construction.

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SimEVA, Extravehicular Activity Simulator for International Space Station Astronauts.

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VASTSim International Space Station

Digital Spaces realtime VASTSim ISS Crew Emergency Medical Training Simulator.

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Accommodating the Global Nomad

Human-centered design for the traveler Earthlings 3D modelling and movies for a presentation to a business-class hotel chain.

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Street Crossing Safety Game

DigitalSpace worked with Do2Learn and Dr. Dorothy Strickland to produce a street crossing safety game for kids with autism.

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Adobe Atmosphere Environments

Bahman Dara, Senior Product Manager at Adobe Systems credits DigitalSpace for "working with Adobe contributing to the beta programs, developing the Atmospherians community resource site and creating innovative content in Atmosphere for such clients as NASA, the Fashion Institute of Technology and others." Bahman goes on to say that "DigitalSpace has shown that Atmosphere is a platform powerfully suited for such wide ranging applications as industrial design and simulation and distance learning for students and professors in creative disciplines."

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Lunar Environments

DigitalSpace modeled Lunar bases (both above and below the Lunar surface), spacecraft, re-entry vehicles and interplantary ships for Boeing CREATE workshop held in Houston Texas in April 2004. You can enter these 3D realtime environments and explore design concepts by the Boeing company.

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Ratava's Line

Ratava's Line is a collaborative cyber-fashion-drama project created by students at the Fashion Institute of Technology in New York and Interactive Arts at Simon Fraser University in Vancouver, Canada. Three major elements intergrated in this event are the presentation of original fashion designs from FIT designers translated into 3D space, exhibits of artwork from both New York and Vancouver, and a narrative mystery for users to participate in and solve.

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SimHab/Brahms VE: A collaborative Virtual Environment for Mission Operations

A 3D, multi-user virtual envionment as an interface for the Brahms discrete event agent-based work practice simulation system. It is envisioned that numerous projects in goverment, industry, K-12 education and college/university, museums and science centers all converge on the need for the simulation, design and operation of complex 3D environments in which people work or interact.

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NASA Semi-Autonomous Robot Aboard the International Space Station

One such robot is under development at NASA's Ames Reserach Center and is called the Personal Satellite Assistant (PSA). The PSA is a ball-shaped red robot that will be able to propel itself through the microgravity environment of the International Space Station and assist the ground crew with a number of tasks. As part of a research project for NASA Ames, DigialSpace created virtual models of the interior of the station with a PSA traversing it in search of missing tools. This project also illustrates the use of back-end database (PHP/MySQL) communicating with an Adobe Atmosphere environment using JavaScript and XML/HTTP.

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Drive On Mars

This project served as a test for concepts in the area of education and public outreach and for possible future missions where distributed teams might be able to drive missions from their desktops. DigitalSpace is part of a NASA team that will be taking real data from MER mission and re-creating the actual 3D terrain to show rover traverses that occurred during mission operations.

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Virtual Windfarm

Commissioned by the Arlington Institute for a special Department of Defense seminar on alternative energy in early 2003. This virtual windfarm illustrates principles of turbine operation and energy output with variations in wind speed. Wind power is one of the most important alternative energy sources for the 21st Century and visualization is key to the buy-in of goverment and commercial organizations to this proven non-petroleum energy alternative.

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2002 was the keystone to an ever-growing and excited web of community resources, connections and experiences of the Adobe's 3D interactive environment platform, Atmosphere.


Red Apple Online

A project to provide a premier virtual community where individual teachers, other educators and education associations may conduct meaningful collaborative activies. The Red Apple Online community offers K-12 educators the ability to communicate with peers in a warm, friendly, high-tech environment.

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Virtual Headquarters

DigitalSpace was approached by a health insurance company based in Europe to develop a facility on the internet using Active Worlds, a virtual worlds technology. Due to the international nature of the company's activities and the need for strong communication links with the customer that this type of insurance demands, the company felt that the development of a Virtual Worlds facility should be in the form of a Virtual Headquarters. Rather than seeing this just as a marketing tool, the company wanted the facility to allow visitors to experience the next best thing to visiting the physical officers of the company.

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